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Modern warfare 2 fov
Modern warfare 2 fov





modern warfare 2 fov

You also have an exceptional breadth of options to control your character in Call of Duty: Modern Warfare, with countless tweaks, configuration changes, sensitivity toggling, and masses of other minor elements to finely tune. (To learn more about the minimum specifications needed to run the game, click here.) This ranges from a variety of graphics settings so you can find your perfect balance between graphical fidelity and framerates, as well as expansive customization so you can control the game exactly how you want to. Infinity Ward’s goal is to allow each player to tailor their gameplay experience to their individual playstyle. *It might actually be 82, if the 4:3 FoV is indeed 67, as someone mentioned in an article.PC gaming is all about customization and with Modern Warfare, Infinity Ward is delivering the most robust set of customization options ever seen in a Call of Duty® PC game. This topic could also extend into the unfortunate ignorance that spread the usage of stretched 4:3 resolutions in games like Counter-Strike, but this is a Call of Duty subreddit. would be pretty low for game like Quake, but it's acceptable for Modern Warfare, if a bit cramped in smaller maps. But overall, once you get used to a lower, more balanced FoV, you only gain from it. The major reason why higher FoV feels great is the sense of speed it gives you. In Apex Legends almost every single player uses FoV (aprox FoV), which is ridiculous for a battle royale where you often have to shoot people from afar, in a game where ADS field of view is actually affected by your selected FoV (as opposed to Modern Warfare that actually gives you the option to separate them). To those who believe that max FoV is "the shit", allow me to remind you that you're following the same logic as "why not max sensitivity to always turn as fast as possible?". If you're sitting close to your monitor, it will feel claustrophobic and might induce motion sickness until you get used to it. The main reason why FoVs tend to be lower on console is because the vast majority of console gamers play on television sets away from the couch, and the further you are from your screen the more comfortable a lower field of view feels (while also making it easier to see people who are far away). Although I'd greatly appreciate it if people stopped spreading wrong console FoV values. A FoV slider would still be welcome, nonetheless. Modern Warfare uses = give or take.Ĩ0 FoV feels a bit small for some, comprehensibly, but it's entirely playable.

modern warfare 2 fov

It's actually the default on PC: 80*Ĭall of Duties in the past, like many other games like Quake 3, Counter Strike and Apex Legends, used a 4:3 Horizontal FoV. Every single article, thread, post and video out there implies that Modern Warfare's field of view on console is something between 60 to 65.







Modern warfare 2 fov